When Alan Wake 2’s PC requirements were announced last Friday they caused quite the stir amongst the PC gaming community, with some decrying a perceived lack of optimisation and unrealistic hardware expectations as a sign of a troubled release to come. However, those of you running an Nvidia RTX 10-series GPU or even a more recent AMD RX 5000-series may have further reason to be glum, as according to a now-deleted tweet (are we still calling them tweets?) from a Remedy developer, the upcoming release may be dependent on mesh shader support to run at all.
Eagle-eyed Redditors have been sharing screenshots of a deleted post created by @newincpp, a developer at Remedy Games, in which they reveal that the 10-series and 5000-series cards don’t appear on the specs because they don’t support mesh shading.
A slight olive branch is offered later in the thread, with the speculation that a vertex shader path is still within the game but was dropped due to performance issues, so it may be possible for modders to revive it in future. However, as things stand this still looks like bad news for anyone hoping to play Alan Wake 2 on older generation graphics cards.
Mesh s…